Dreamers, The Sky Comets. Dreamers, The Sky Comets. Dreamers typically closely resemble humans and have 2 sets of wings, however exceptional cases have up to 3 sets, even 4 sets of wings. typically, that is. Dreamers, under certain unknown circumstances, these things fundamentally transform into beings of the pure mind bending unknown. They fly at incredible speeds, outclassing most birds. We currently do not fully understand these creatures anatomy, considering catching one is incredibly difficult. What little we do know however , throughout our very limited test subjects, we have deducted that Dreamers have 2 pairs of genitals, Possessing both a penis and a vagina. Functionality of said organs is unknown. Mystical beings from unknown origin, often worshipped as angels due to their appearance. Combat against Dreamers with more than 2 sets of wings is highly discouraged. We'll call Dreamers with more than 2 sets of wings "Inbetweeners" for short, because they seem to teeter the line between humanoid and monster. Their skin slightly glows due to their bioluminescent blood. Not conventionally affected by psychological attacks. Their blood can be used as a temporary numbing agent, making their blood very valuable. Beware of those who unlawfully try to usurp your essence. Their bones are fairly sturdy but their skin is fairly weak. Immune to posession.
Wolf-Men, The Savages: The Wolf-Men are humanoid beings with the body of a human and the head of a wolf. Their origins are mysterious, with some believing they were created by ancient magic or divine intervention, while others suggest they evolved in this form. They are taller than most humans, standing between 5β10β and 7β2β on average, and are notably muscular. Wolf-Men are naturally stronger than humans, with sharp claws that can cut through most materials. They possess lower intelligence compared to humans but are still capable of complex thought and societal structures. While they have difficulty learning advanced spells and are more resistant to psychological attacks, they have an extraordinary agility, though their stamina is lower due to the inability to sweat. Minor body parts, like fingers and teeth, regenerate, and they are slightly susceptible to possession.
Dolls, The False Images: The Dolls are sentient, human-sized creations believed to have been made by The Lonely King of Zarel. Some claim these beings lack a soul, though this remains debated. Dolls are lightweight but durable and are rumored to be mentally linked, though this is unproven. They cannot bleed or feel pain and are less susceptible to psychological attacks. They struggle with swimming but use mana as their primary sustenance, despite craving physical food. Even when killed, they can be repaired in specific locations. Their intelligence is similar to that of humans, and they have a natural affinity for Earth magic, though they can learn other types. Loud noises are their weakness, and while they are naturally stronger than the average warrior, they cannot train to increase physical strength.
Humans, The Trailblazers: Humans are considered the original intelligent lifeforms of Earth. They are a versatile species, able to adapt to various environments but also prone to breaking under pressure. Humans are average in most attributes, solid in various skills, but fragile in physical terms. They are highly susceptible to psychological attacks and are capable of gaining strength through consistent training. Humans cannot regrow limbs, and their bodies are generally weak. They are also somewhat vulnerable to possession.
Sale, The Wishes: The Sale are a mysterious race that emerged 11,600 years ago, seemingly created from the life energy of an entity called "Dayobahn," moments before its soul was erased. The Sale are uniquely connected to the spirit world, and their lives are marked by both fortune and misfortune. Due to their strong connection to spirits, they are frequently used for possession, with spirits often taking over their bodies for various purposes. The Sale possess blue skin and four eyes, two of which are spiritual and invisible to the living. They can regrow limbs by using pieces of another spirit's soul and are slightly faster and more perceptive than humans. They can communicate with spirits and have a heightened susceptibility to possession and psychological attacks.
Arnseid, The Stargazers: The Arnseid are a race of melanated humanoids who can temporarily transform parts of their body into stone, a process that is painful and consumes blood. This ability is a status symbol in their society and is even used as a weapon in battle. Legend suggests that the Arnseid were cursed by a star from a distant solar system. Despite their natural physical toughness, they are more susceptible to psychological attacks and curses. Their bones are incredibly sturdy, and they automatically turn to stone upon death. They are faster than humans, but their ability to swim is poor. With training, Arnseids can even turn other living beings into stone. Although racism against them has decreased, it still exists in some older generations.
-10% Strength"
+20% Speed"
Tetracts, The Hidden: The Tetracts are small, pale humanoid beings with four lungs and nostrils, and an overabundance of mana in their bodies. This excess mana causes them to produce large amounts of fog from their nose and mouth, which can be infused with mana to create a dense, magical fog. In the past, this ability made them feared due to its potential to create illusions, but with technological advancements, the Tetracts now peacefully coexist with other races. They are naturally slower than humans and prone to sweating excessively, especially in hot weather. Tetracts are highly proficient in illusion and air magic and are smart, though weaker than humans. They must regularly drain their mana to avoid soul poisoning and are susceptible to curses and psychological attacks.
-10% Speed"
+5 IQ"